This March started with a hell of a devblog in the form of CCP Fozzie’s announcement of coming sov changes. The ramifications of that announcement continue to echo through the EVE community. However, this March is not the only time controversy has spread like fire throughout the community. In today’s Dev Blogs Past, we look at every March devblog ever posted, and find some interesting things.
In 2004, with EVE Online still less than a year old, Hilmar announced that an SMS notification solution had been found for EVE – meaning that if you so desired, you could receive text message notifications regarding certain things in the game. However, before implementing such a feature, there had to be enough demand. Meanwhile, EVE Online broke the 8,000 concurrent player mark and CCP pleaded with their growing player-base to please pick up after themselves in highsec.
2005 was a light month year for March devblogs, with just four devblogs published. Freighters were getting ready to make their EVE Online debut and ammo was undergoing some tweaks. That and a reference to some game troubles over Easter that year are all CCP had to say in 2005 apparently.
CCP was similarly pretty quiet the following March as well, with just 3 devblogs coming out covering – well, not very much at all in 2006. EON Issue #3 went on sale, complex and mission NPCs got some updates in form factor that had previously been rolled out in Red Moon Rising, and CCP TonyG took to the internet to say thanks for the support of the Chronicles that had been written to that date, as well as to announce that he had been selected to write an EVE Online novel.
Scandal beset CCP in March of 2007, with the discovery that a GM was still actively playing EVE Online and was allegedly imparting some sort of benefit to their chosen alliance. Two separate devblogs were released concerning the allegations. Meanwhile CCP TomB treated EVE players to a bunch of ‘bla blas’ in his post concerning T2 invention. CCP SoniClover discussed the possible creation of an ‘EVE Bible’ to help aid the development of the New Eden universe and CCP Oveur attempted to do some damage control after CCP floated changes to missions and other PVE activities.
2008 was a down year for March devblogs, with just three hitting the World Wide Web. Of these, one was the announcement of a new manager for EVE Online’s various volunteer organizations; one was a live recorded game design session featuring, among others, CCP Greyscale; and the last began discussions with the community regarding the idea of a ‘Council of Stellar Management.’
The following year was a little more active, with Apocrypha on the horizon. Fanfest 2009 was another major topic of discussion, and we had already moved on to CSM 3 (the original CSM terms being just six months in length). It seems that right around 2009 was when devblogs became a little more ‘official sounding’ overall, as design decisions began to be communicated more clearly than ever. It’s also when I started figuring out personally what devblogs were, and one of the best expansions in EVE history was on the horizon, so maybe I’m just looking at things with rose-tinted-glasses.
10 devblogs came a-calling in 2010, a big year in EVE Online. The Tyrannis expansion was just over the horizon and with it came a lengthy devblog detailing various adjustments and tweaks coming to New Eden, including a change to the way ship insurance paid out (to more accurately reflect market values). The Burning Life (an Eve Novel) went on sale, the CSM5 election cycle officially got started and SpaceBook (aka Eve Gate) features were a hot topic of conversation. CCP also spent a little time apologizing for server instability and Alliance Tournament 8 was announced.
March 2011 was a bit of deja vu – both server instability and an Alliance Tournament made devblog appearances. The Glorious Reign of The Mittani officially got underway as CSM6 results were announced, anomaly changes were discussed, and everyone had warm and fuzzies from that time that capsuleers all around the world helped out Japan following the 9.0 earthquake (and subsequent nuclear meltdown) that hit it. Fanfest 2011 got discussed – a lot (contrary to popular belief, this year’s early Fanfest is hardly the first edition to be held on the wrong side of spring). With Fanfest accounting for a bunch of March 2011’s 25 devblogs(!), it would be impossible to summarize them all – and also not particularly worthwhile. What is worthwhile is the institution of Hours for Plex. Plex had been around for a couple years but every time a player missed applying a Plex in time to their account, they had to go through customer service to get the issue rectified. Finally the long national nightmare was over, though, with Hours for Plex.
The Glorious Reign of The Mittani on the CSM seemed set for another year, with CSM7 election results confirming his reelection. However, Fanfest 2012 also happened, and MittaniGate ended with his removal from the CSM and a temp ban. No one ever said it was a Long Glorious Reign, did they? Also up in 2012 was Alliance Tournament X, the changes that brought scaling war costs to New Eden, and some nagging issues regarding the new EVE Online Launcher.
2013 was all about community engagement, reflecting the general turnaround at CCP following the Summer of Rage back in 2011. CCP Videocasts were on the horizon (ultimately becoming what we know today as The o7 Show), the Community website got a bit of an overhaul, and the wonderful blog EVE Travel got a spotlight put on it as did Verite’s famous Influence Maps. The CSM8 election cycle was underway and EON – EVE’s own print mag – finally closed up shop.
Finally, we arrive at just last year – March 2014. What were we seeing a year ago in terms of devblogs? More learning about players, devs, and EVE Online with a Community Spotlight for K162 Space, a Developer Spotlight on CCP Rise (formerly Kil2), another Community Spotlight on Destiny, and some New Player PVP Training sessions announced. Whew, you think CCP cares about their community a bit? There was also some reflection on the ramifications of the battle of B-R5, another Developer spotlight on fan favorite Punkturis, as well as a good amount of talk regarding the upcoming changes in Rubicon.
All in all, March has seen a ton of really important events – multiple Fanfests, multiple CSM elections, and even a scandal or two. How does April hold up in comparison? Find out next month!